Judgement
2D Action / Roguelike game where you can't normally attack, but enemies can kill each other, and are judged for their actions. If the enemies are close to you, their evil intentions are revealed, and you can judge them by yourself.
Better played in fullscreen. Progress is saved when deeper parts of the dungeon are reached (every 5 stages without dying), but the enemies down there are more dangerous.
- WASD - movement
- Space - dodge
- Left click - judge when the bar is full, best used when enemies are unable to kill each other
- R - restart when dead
Made by me in Unity for Game Maker's Toolkit Jam 2018 (oh hai Mark)
Sprites drawn in Krita, some audio from zapsplat.com, some edited in FLStudio.
Download
Download
Judgement.zip 14 MB
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